![]() If Mario wins this game one hundred times, he will be rewarded with the Star Egg, a powerful item. For Super Mario RPG: Legend of the Seven Stars on the Super Nintendo, a GameFAQs message board topic titled 'Why cant I make the jump in Boosters Tower'. If Mario wins, he will be usually be rewarded with subpar prizes such as a Rotten Mush, Wilt Shroom, or Moldy Mush, although he will occasionally receive rare items such as Red Essences and Kerokero Colas. Rose Town Forest Maze Pipe Vault Yoster Isle Moleville Moleville Mines Booster Pass Booster Tower Booster Hill Marrymore Star Hill Seaside Town Sea Sunken Ship Lands End Bean Valley Belome Temple Monstro Town Nimbus. To play, Mario must guess which way Grate Guy will look, and look the other way. In Super Mario RPG: Legend of the Seven Stars. Inside, Grate Guy can play a game with Mario called " Look the other way". You are supposed to walk right, jump up the two blue platforms. If Mario and company have a Bright Card, which they can win from Knife Guy in Booster Tower, they are considered members, and allowed to enter. Right past the room with the 2-D mario easter egg, there is the room with the bullet bills. The entrance to the casino is well-hidden in the underground of Bean Valley. From the Super Mario Wiki, the Mario encyclopedia. As Grate Guy has 200 more HP than Knife Guy, it is more efficient to defeat him second to limit the number and duration of team-up phases.Īfter their defeat, both brothers decide to split up, with Grate Guy opening up Grate Guy's Casino. They are encountered in an area in Booster Pass which could be opened by hitting a switch in Booster Tower. The trio eventually head to Booster Tower, the home of the eccentric amusement-venue owner, Booster, where they encounter Bowser, whose minions have all. If either Knife or Grate Guy is defeated, or the counter reaches at least 5, they will separate and return to their first phase. Each time Grate Guy takes damage, the counter is increased by 1, and each time he uses Meteor Blast, the counter is increased by 2. ![]() The length of this phase is determined by both a hidden counter and the HP of the brothers. During this phase, each turn Grate Guy will use Meteor Blast, inflicting strong damage to the party. They are still considered separate targets during this time. ![]() Earlier in the level, they tell you the order, but in case you forgot, the following is the order, from. In battle, Grate Guy is a magic user each turn, he will either attack directly, use Echofinder to Mute a target (preventing it from using magic), or put the target to Sleep.Īfter several turns, the two will team up, and Knife Guy will stand on Grate Guy's head. In Boosters Tower, head to the room with the portraits. They ambush Mario and company on the balcony of Booster Tower to protect Booster, who has fled to Marrymore with Toadstool. ![]() Both seemingly work as entertainers and bodyguards for Booster. Grate Guy is a boss in Super Mario RPG: Legend of the Seven Stars, and the younger brother of Knife Guy. “Yikes!! They're pretty tough!” - Grate Guy, Super Mario RPG: Legend of the Seven Stars Not to be confused with Gate Guy or crate guy. ![]()
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